Friday, 30 May 2014

Textured



The textures are complete and is now ready for rigging

Thursday, 29 May 2014

Texturing

I have begun the texturing process in ZBrush and Photoshop.
I'm also trying out making some bump mapped scratches.

Monday, 26 May 2014

Ready for Textures

I have made subtle changes to the model and made the body symmetrical in preparation of textures.

Sunday, 25 May 2014

Colour and Heads


I have updated the colour and made some heads that match the Tub Jumpers character style.

Friday, 23 May 2014

Body Proportions


After getting feedback from the guys at Nyuk Nyuk I have changed the body proportions to match a character from their other game. The characters need to seem like they are the same species.

Wednesday, 21 May 2014

Updated Armour




I upgraded the armour to have a few more sharp edges and a bit more detail to keep it interesting. I have also combined the body and armour.

Tuesday, 20 May 2014

Friday, 16 May 2014

Basic Armour Complete


The basic armour is complete. I have kept the polycount as low as possible, while it still looks nice when rendered.

Thursday, 15 May 2014

Project Underway

The project is in motion with Nyuk Nyuk and Tub Jumpers for the BugHunt game. Starting the model process in Maya

Monday, 12 May 2014

Concept

Some basic poses with slight variation for some ideas.

Sunday, 11 May 2014

Saturday, 10 May 2014

Basic sketches

Sketching up some ideas for the armour/bodyshape.

The character needs to have futuristic space armour, with a spherical helmet similar to the character you can see on the TubJumpers site: http://tubjumpers.com/