Friday, 30 May 2014
Thursday, 29 May 2014
Texturing
I have begun the texturing process in ZBrush and Photoshop.
I'm also trying out making some bump mapped scratches.
I'm also trying out making some bump mapped scratches.
Monday, 26 May 2014
Sunday, 25 May 2014
Friday, 23 May 2014
Body Proportions
After getting feedback from the guys at Nyuk Nyuk I have changed the body proportions to match a character from their other game. The characters need to seem like they are the same species.
Wednesday, 21 May 2014
Updated Armour
I upgraded the armour to have a few more sharp edges and a bit more detail to keep it interesting. I have also combined the body and armour.
Tuesday, 20 May 2014
Friday, 16 May 2014
Basic Armour Complete
The basic armour is complete. I have kept the polycount as low as possible, while it still looks nice when rendered.
Thursday, 15 May 2014
Project Underway
The project is in motion with Nyuk Nyuk and Tub Jumpers for the BugHunt game. Starting the model process in Maya
Monday, 12 May 2014
Sunday, 11 May 2014
Saturday, 10 May 2014
Basic sketches
Sketching up some ideas for the armour/bodyshape.
The character needs to have futuristic space armour, with a spherical helmet similar to the character you can see on the TubJumpers site: http://tubjumpers.com/
The character needs to have futuristic space armour, with a spherical helmet similar to the character you can see on the TubJumpers site: http://tubjumpers.com/
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